|
Lightning fast tilemaps for bevy.
|
86 ⭐️
|
|
Simple, configurable tilesets in Bevy using RON
|
85 ⭐️
|
|
A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, 蛇.
|
84 ⭐️
|
|
-
|
84 ⭐️
|
|
A 3D sandbox for simulating planetary orbits made with Bevy
|
84 ⭐️
|
|
Chess demo in Bevy
|
83 ⭐️
|
|
Plotting library for the Bevy game engine.
|
83 ⭐️
|
|
A simple 2d sprite animation plugin for the bevy game engine
|
83 ⭐️
|
|
Rustcraft is a Voxel game similar to Minecraft, made as a personal hobby project
|
83 ⭐️
|
|
Bevy UI styling using CSS
|
83 ⭐️
|
|
All your base are belong to us!
|
82 ⭐️
|
|
A simple message based networking library for the bevy framework
|
82 ⭐️
|
|
🌎 Demo for procedural generation using the Bevy game engine
|
82 ⭐️
|
|
An alternative Geometry Dash client built using Bevy
|
82 ⭐️
|
|
Procedural 2d world generation in Rust and Bevy
|
81 ⭐️
|
|
A very bevy metaframework 🦄
|
80 ⭐️
|
|
Cross-platform ergonomic abstractions for async programming in Bevy.
|
80 ⭐️
|
|
A Typing Tower Defense Game for learning Japanese
|
80 ⭐️
|
|
An ability management suite for Bevy.
|
79 ⭐️
|
|
RTS-style camera controls plugin for Bevy Engine
|
79 ⭐️
|
|
Data-driven content generation for Bevy
|
79 ⭐️
|
|
Conway-Hart Polyhedron Notation in Rust
|
78 ⭐️
|
|
-
|
78 ⭐️
|
|
A Bevy plugin that integrates FunDSP into Bevy.
|
77 ⭐️
|
|
A game made for the Rusty Jam https://itch.io/jam/rusty-jam
|
77 ⭐️
|
|
Procedural voxel worlds for Bevy Engine.
|
77 ⭐️
|
|
A camera controller for editors and CAD
|
76 ⭐️
|
|
TrenchBroom integration, .map, and .bsp loading for Bevy
|
76 ⭐️
|
|
A simple asynchronous runtime for executing async coroutines in the bevy engine.
|
75 ⭐️
|
|
A sci-fi battle simulation implemented in the bevy engine.
|
75 ⭐️
|
|
GameBoy Advance support for the Bevy game engine
|
75 ⭐️
|
|
Hierachical Pathfinding for Bevy
|
75 ⭐️
|
|
Wavefront OBJ mesh asset loader plugin for the Bevy engine.
|
74 ⭐️
|
|
Asset-oriented UI framework for Bevy
|
74 ⭐️
|
|
The repository for a Youtube Bevy Tutorial Series
|
73 ⭐️
|
|
Simple integration of a Tokio runtime into a Bevy app for background processing.
|
73 ⭐️
|
|
A puzzle game
|
72 ⭐️
|
|
Bomberman clone in Bevy
|
72 ⭐️
|
|
Ad-hoc component insertion for bevy scenes
|
72 ⭐️
|
|
A tower defense game made with Bevy to accompany an intro series on Youtube
|
72 ⭐️
|
|
A voxel renderer for the bevy game engine
|
72 ⭐️
|
|
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
|
71 ⭐️
|
|
A sokoban with solver.
|
71 ⭐️
|
|
A multiplayer block-based space exporation game in active development
|
70 ⭐️
|
|
A native and WASM compatible Particle System implementation for Bevy
|
70 ⭐️
|
|
Allows you to use coroutine in Bevy
|
70 ⭐️
|
|
The first compute-centric vector graphic video game
|
70 ⭐️
|
|
An open source ROSE Online client written in Rust
|
70 ⭐️
|
|
bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file
|
69 ⭐️
|
|
Don't Starve inspired game created to go along with live coding sessions on Youtube
|
69 ⭐️
|