bevy_jam5 | 3 ⭐️ | |
Client for Game | 3 ⭐️ | |
Small game project built on top of Rust, Bevy and a hacked-up fantasy console | 3 ⭐️ | |
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- | 3 ⭐️ |
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64 bit version of bevy transform | 3 ⭐️ |
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A tiny crate offering a few convenience traits for working with Bevy queries and exactly two Entities. | 3 ⭐️ |
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- | 3 ⭐️ |
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- | 3 ⭐️ |
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Cosmic Crew: Galaxy is a 2d, class based gravity oriented fighting game. | 3 ⭐️ |
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glam-based 2d and 3d geometric primitives with geo interoperability | 3 ⭐️ |
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- | 3 ⭐️ |
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Our participation to the Bevy Jam #1 | 3 ⭐️ |
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A disco elysium style dialogue runner ui for yarnspinner | 3 ⭐️ |
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Un projet de jeu par l'Isen Engineering | 3 ⭐️ |
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- | 3 ⭐️ |
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3D Diffusion Limited Aggregation Simulation in Rust/Bevy | 3 ⭐️ |
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A multi-mode camera for 2D vector games | 3 ⭐️ |
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- | 3 ⭐️ |
A Petri net plugin for Bevy Engine. | 3 ⭐️ | |
- | 3 ⭐️ | |
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2d Endless Runner Game made with Bevy Game Engine | 3 ⭐️ |
A Quake style console and log plugin for Bevy. | 3 ⭐️ | |
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- | 3 ⭐️ |
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Example of doing something cool but with old versions of stuff so less helpful than you think | 3 ⭐️ |
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- | 3 ⭐️ |
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A dialogue box system for the Bevy game engine | 3 ⭐️ |
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Rock paper scissors game, with two variations: Spock lizard and fire water. | 3 ⭐️ |
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Node graph for generating voxel CSG | 3 ⭐️ |
A little wrapper I've written for creating UI screens from files for the BevyEngine. | 3 ⭐️ | |
Networking for bevy via its vanilla event API. | 3 ⭐️ | |
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Specify key chords using `Ctrl-A` short-hand | 3 ⭐️ |
pixelsorting in rust + bevy | 3 ⭐️ | |
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bevy_mod_lockdown is a library to reduce the attack surface your application offers. | 3 ⭐️ |
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App startup and resource management plugin for the Bevy game engine. | 3 ⭐️ |
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A simple 2D game on Rust and Bevy to understand how to make games | 3 ⭐️ |
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Some procedurally animated animals made using Rust and Bevy | 3 ⭐️ |
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- | 3 ⭐️ |
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Simple Game of Life implementation in Rust | 3 ⭐️ |
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An example of custom Bevy gameplay widgets in sickle. | 3 ⭐️ |
Pong written using Bevy ECS and Rust | 3 ⭐️ | |
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- | 3 ⭐️ |
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- | 3 ⭐️ |
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Create/update images/textures by manually drawing into them in your code. | 3 ⭐️ |
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generate logic circuits | 3 ⭐️ |
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A simple example demonstrating sprites, cameras, and keyboard/mouse input; written in Rust and using Bevy game engine | 3 ⭐️ |
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- | 3 ⭐️ |
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- | 3 ⭐️ |
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- | 3 ⭐️ |
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This is a CS project where we make the Mastermind board game. I am going to try different languages and approaches. | 3 ⭐️ |
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A rustified version of Space station 13 | 2 ⭐️ |