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Simple ray casting implementation using Bevy game engine | 0 ⭐️ |
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This is Nishant Dash's implementation of the Elementary Cellular Automaton using Wolfram codes. It was created in rust using the Bevy game engine and was compiled to Web Assembly. | 0 ⭐️ | |
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Learning about Bevy game engine and Rust | 0 ⭐️ |
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This is my pong clone's source code. it is written in bevy with a few libraries to ease the workflow. any tips are appreciated | 0 ⭐️ |
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3D Cellular automata made in Rust using the Bevy Engine | 0 ⭐️ |
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Studying rust | 0 ⭐️ |
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snake clone made in bevy | 0 ⭐️ |
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A 2D action shooter game written in Bevy and Rust. | 0 ⭐️ |
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Just a cube | 0 ⭐️ |
pokemon rust game | 0 ⭐️ | |
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A dungeon crawler / 2D Minecraft-esque game written in Rust using Bevy | 0 ⭐️ |
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RPG game created with Bevy | 0 ⭐️ |
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A breakout clone using the Bevy game engine | 0 ⭐️ |
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A room cleaning game. | 0 ⭐️ |
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The game space-invaders but coded in the Rust Language | 0 ⭐️ |
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Bevy logging and touch input aren't quite working out of the box. This is a starter template with those functions working in a basic capacity | 0 ⭐️ |
Simple 2D game written in Rust using Bevy game engine while I was learning Rust. | 0 ⭐️ | |
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A pong game written in rust | 0 ⭐️ | |
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ECS-based physics engine. | 0 ⭐️ |
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A voxel engine written in rust | 0 ⭐️ | |
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C++ multithread client side of the multiplayer Bomberman game - uses both TCP and UDP protocols | 0 ⭐️ | |
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welcome to spagetti hell | 0 ⭐️ |