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Experimenting with hydraulic erosion on gpu compute shaders with Rust and Bevy | 0 ⭐️ |
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Playing around | 0 ⭐️ |
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program for slicing up image collections | 0 ⭐️ | |
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Procedural rigibody minimal reproducable example | 0 ⭐️ |
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Second game-sim engine test | 0 ⭐️ |
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quadratic, cubic, quartic and quintic | 0 ⭐️ |
Rpg game in rust | 0 ⭐️ | |
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Game Ball | 0 ⭐️ |
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First person city simulator | 0 ⭐️ |
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Pong written in bevy - Just me experimenting with bevy | 0 ⭐️ |
An experiment to build an AI-generated AR world on top of Rust & Bevy | 0 ⭐️ | |
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About randomly generating a star cluster and visualizing it with bevy. | 0 ⭐️ |
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temporary test, nothing to see here | 0 ⭐️ |
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just doodling with some bevy stuff | 0 ⭐️ |
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- | 0 ⭐️ |
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Pong developed in rust, using Bevy. | 0 ⭐️ |
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rendering text from scratch | 0 ⭐️ |
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A small rust/bevy game | 0 ⭐️ |
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unvy | 0 ⭐️ |
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my first godot project | 0 ⭐️ |
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Experiment with Bevy Engine for game projects (the tinkerer's tournament and others) | 0 ⭐️ |
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A Bevy plugin to selectively blur regions of the screen | 0 ⭐️ | |
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A small app allows you to view a csgrs CSG. | 0 ⭐️ |
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cheap copy of android hill-climb racing for learning game dev and to stuff | 0 ⭐️ |
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A simple scrollbar crate for bevy | 0 ⭐️ |
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- | 0 ⭐️ |