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A probably very overengineered cellular automata system written in rust using bevy | 0 ⭐️ |
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game bevy rust | 1 ⭐️ |
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A game engine for making touhou-like games in rust, using the bevy framework | 0 ⭐️ |
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Experiment for a low-CPU-overhead 2d tilemap renderer for Bevy | 1 ⭐️ |
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snake_for_eating | 0 ⭐️ |
An asteroids game written in Rust using the Bevy game engine. | 0 ⭐️ | |
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Bevy editor tyvm | 12 ⭐️ | |
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Projectile Motion + Birds = <3 | 0 ⭐️ | |
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It's a simple snake game clone made with Rust and Bevy | 0 ⭐️ |
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A rust binary template | 0 ⭐️ |
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A soulslike .io game | 0 ⭐️ |
A Rust-based implementation of creating a The Binding of Isaac-like game using the game engine Bevy. | 0 ⭐️ | |
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My little playground to mess with bevy functionality and learn how to use it. Public in case I need to ask for help | 0 ⭐️ |
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A small extension crate for plugins that want to check for dependencies | 0 ⭐️ |
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A by the numbers clicker game written in bevy | 0 ⭐️ |
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A Bevy extension for quick-any-easy error handling UIs | 1 ⭐️ |
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Try to imitate noita's physic system using bevy. | 0 ⭐️ | |
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Toying around with rust and bevy in an attempt to create a space economy sandbox | 7 ⭐️ |
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A Bevy CombinatorSystem extension for systems that output Result types | 0 ⭐️ |
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A editor to create and edit Behaviour Trees | 0 ⭐️ |
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Example game written in Rust with Bevy crate | 1 ⭐️ |
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Assigns damage to *all* entities | 0 ⭐️ |
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