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A rustified version of Space station 13 | 2 ⭐️ |
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Highly customizable splash screen library for Bevy games. | 4 ⭐️ |
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bevy zeroverse synthetic dataset generator | 6 ⭐️ |
A Phigros chart editor | 0 ⭐️ | |
Screensavers for your terminal. | 419 ⭐️ | |
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An editor framework for Bevy using egui | 4 ⭐️ |
a game to help me learn rust and bevy | 1 ⭐️ | |
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Validation and recovery solution for Bevy | 1 ⭐️ |
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Bevy cameras for Pan/Orbit/Zoom and Fly movements, set viewpoint and frame entities | 13 ⭐️ |
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Cheap, fast, mostly unique identifiers designed for Bevy. | 6 ⭐️ |
A lighting 2d library for Bevy | 46 ⭐️ | |
Cross-platform rust utilities and dev tools | 3 ⭐️ | |
- | 4 ⭐️ | |
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there's a place where they call me god :thumbsup: | 0 ⭐️ |
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Bevy implementation of `project graph`. | 0 ⭐️ |
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Use BBCode-formatted text in Bevy. | 15 ⭐️ |
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A simple RPG attribute framework written in rust for the Bevy game engine. | 0 ⭐️ |
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Marsettler | 0 ⭐️ |
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Card games for Bevy | 12 ⭐️ |
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A bevy wrapper around the a andriyDev dodgy library to implement local collision avoidance | 0 ⭐️ |
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- | 3 ⭐️ |
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Bevy Jam 5 - Factory | 0 ⭐️ |
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A minimal 2d layout system (that works in 3d!) for bevy. | 7 ⭐️ |
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- | 1 ⭐️ |
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Generating tiled terrain with simplex noise and modifiers | 20 ⭐️ |
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- | 3 ⭐️ |
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A map editor for the bevy game engine | 29 ⭐️ |
- | 0 ⭐️ | |
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Helpers for working with 2D tilemaps created with the Tiled map editor | 46 ⭐️ |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
- | 0 ⭐️ | |
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SDF ray marching in bevy | 10 ⭐️ |
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- | 0 ⭐️ |
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Customizable Bevy Engine GLTF loading through a trait | 7 ⭐️ |
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- | 13 ⭐️ |
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- | 0 ⭐️ |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
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A fake-sport simulation game mixing dodgeball with king of the hill. In active development, expect jank. | 1 ⭐️ |
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A multi-mode camera for 2D vector games | 3 ⭐️ |
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My Bevy learning notes for the spaceship game example | 0 ⭐️ |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
- | 0 ⭐️ | |
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A tiny, unambitious rich text helper for bevy_ui. | 2 ⭐️ |