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The Rust implementation of the Awgen game. | 0 ⭐️ |
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A bevy plugin wrapping the crate egui-notify to allow sending toast messages utilizing events. | 4 ⭐️ |
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An RTS written in the Bevy game engine! | 0 ⭐️ |
NEAT algorithm implemented in Rust for a 2d car racing game | 0 ⭐️ | |
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Bevy chess | 0 ⭐️ |
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An example demonstrating using Bevy within React | 0 ⭐️ |
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A group of tests and examples while I learn to use Bevy (https://bevyengine.org/) | 4 ⭐️ |
- | 0 ⭐️ | |
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An exploration game based on Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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collection of utilities for bevy projects | 1 ⭐️ |
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Durhack project | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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developing the game with bevy in devcontainer | 2 ⭐️ |
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- | 0 ⭐️ |
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Exploring Rust with building Snake Game on top of Bevy engine | 1 ⭐️ |
Automatic management of highly modular values in bevy with minimal overhead | 1 ⭐️ | |
using bevy to make an audio visualizer using shaders | 0 ⭐️ | |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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WIP chess engine written in Rust with bevy | 0 ⭐️ |
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game of life, exercize to practice rust, bevy, ecs | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 6 ⭐️ |
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A Wwise Bevy integration | 11 ⭐️ |
Travelling Salesperson solver using Simulated Annealing | 0 ⭐️ | |
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Send Bevy Events generically through Commands | 0 ⭐️ |
Our submission to Weekly Game Jam - Week 267. | 2 ⭐️ | |
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- | 0 ⭐️ |
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- | 5 ⭐️ |
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Conditional component, bundle, and child insertion without the need for an intermediate EntityCommands binding | 4 ⭐️ |
definitely not factorio | 0 ⭐️ | |
Game with Bevy, Rapier and Rust | 2 ⭐️ | |
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just a smmall project | 0 ⭐️ |
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- | 0 ⭐️ |
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Dominari Graphics | 1 ⭐️ |
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