cleanup build files from history for reasonable size constraints. | 0 ⭐️ | |
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- | 0 ⭐️ |
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Visualize SRTM data with Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering | 87 ⭐️ |
- | 0 ⭐️ | |
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A crate that provides a websocket networking transport layer for Bevy_eventwork that supports WASM and Native. | 12 ⭐️ | |
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- | 0 ⭐️ |
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The Box. A silly simulation. | 0 ⭐️ |
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Weave the Stars. Trap the Universe | 1 ⭐️ |
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- | 0 ⭐️ |
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This is me playing around with Bevy and the template | 0 ⭐️ |
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Playing around with Rust and Bevy | 0 ⭐️ |
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A simple bevy game | 0 ⭐️ |
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The FFS balloonship app. | 0 ⭐️ |
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Minimal free camera plugin for game engine Bevy with plugin bevy_butler | 1 ⭐️ |
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My attempt to port the final VideoTutorialsRock project "Crab Pong" to the Bevy game engine | 1 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine. | 43 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A falling sand game made with Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
Yet another racing game | 0 ⭐️ | |
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The Breakout game made by Rust Language | 0 ⭐️ |
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- | 0 ⭐️ |
WIP interactive recode of dessins géométriques et artistiques by Jean-Paul Delahaye | 3 ⭐️ | |
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A PSX-style first person, horror, survival, space exploration game taking place on Europa, Jupiter's frozen moon. | 0 ⭐️ |
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- | 0 ⭐️ |
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General (not project-specific) misc stuff for Bevy | 4 ⭐️ |
- | 0 ⭐️ | |
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starting a simple pong remake in bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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My first Rust project, my first time making boids and a quadtree | 0 ⭐️ |
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an opinionated template project for bevy + lightyear | 0 ⭐️ |
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Bevy Demo | 0 ⭐️ |
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- | 0 ⭐️ |
- | 0 ⭐️ |